
Joy of Adventure Session 1.3: Art correction, Walkable areas, Walk cycles
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Published on ● Video Link: https://www.youtube.com/watch?v=pADQiG0fo8c
Grundislav of Lamplight City fame joins us to help me update some of my now ancient AGS knowledge.
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Table of Contents:
00:00 - Introduction
00:16 - Animation Prepping
00:32 - Tutoring Wanderer's Homework
15:56 - Looks at some other low detail sprites
18:52 - A look at the progress of a background
22:41 - So Edges and why we're not using them
24:35 - Grundi corrects our walkable areas
28:58 - Importing Character Sprites
34:49 - Degas first ZOOOOOOM
36:48 - Walk behind via Objects
46:53 - Adding NPCs
1:03:21 - A Nasty Walkcycle
1:32:29 - Painting NPC Sabine
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Tags:
Adventure Game Studio
How to Make a Game
Joy of Adventure