JPCSP-dev - PSP XrossMediaBar (XMB) + UMD movie decoding test
Support George Moralis (JPCSP): https://jpcsp.org/
JPCSP Build;
Commit: f388217c (https://github.com/jpcsp/jpcsp/commit/f388217c)
Issue: https://github.com/jpcsp/jpcsp/issues/388
Video Transcode settings;
Video Encoder: NVENC H.264
Audio Encoder: aac
Container Format: MP4
Video Bitrate: 7500 kbps
Audio Bitrate: 384 kbps
Audio Sample Rate: 48 kHz
Keyframe Interval: 30 frames
Muxer Settings: -
Additional commands for Video Encoder: 8x8dct=1 aq-mode=2 b-adapt=2 bframes=3 chroma-qp-offset=2 colormatrix=smpte170m deblock=0:0 direct=auto ipratio=1.41 level=3.2 me=umh merange=24 min-keyint=auto mixed-refs=1 no-mbtree=0 partitions=all profile=high psy-rd=0.5:0.0 qcomp=0.6 qpmax=51 qpmin=10 qpstep=4 ratetol=10 ref=8 scenecut=40 subme=10 threads=0 trellis=2 weightb=1 weightp=2
Additional commands for Audio Encoder: -
JPCSP Settings
PSP Model: 1000
Renderer: OpenGL
Disable VBO: Off
Hide some Graphical Effects: Off
Use Vertex Cache: Off
Use Shaders: On
Use a Geometry Shader for 2D Rendering: On
Disable UBO: Off
Enable VAO: Off
Enable saving GE screen to textures instead of memory: Off
Enable decoding of indexed textures (using CLUT) in shader: On
Enable dynamic shader generation: On
Enable the shader implementation for the “Stencil Test”: On
Enable the shader implementation for the “Color Mask”: On
Disable optimized VertexInfo reading: On
Save Stencil to Memory: On
Ignore invalid memory access: Off
Ignore unmapped imports: Off
Use debugger memory: Off
Use compiler (dynarec): On
Maximum Method Size: 3000
Accurately emulate VFPU dot instructions: On
AntiAliasing: Off
Resolution: Native
Host OS
Ubuntu Server 22.04 LTS
Windows 10 21H2
Host Specs
Mobo: Asus Maximus VIII Gene (BIOS: 3801, TSC*ECX:100.0MHz, VRM SwitchingFrequency: 250kHz)
CPU: intel Core i7-6700K Delidded w/Conductonaut (TSC*EBX:42/AVX2 Offset:42/Ring:41/Vcore*LLC:1.07V)
CPU Cooler: Corsair H110
GPU: Asus ROG Strix GTX 1070-08G *86.04.50.00.63 w/Kryonaut (Core P0:1900MHz/VRAM P0:1750*4MHz/Voltage P0: 0.860V/511.79)
RAM: Corsair 2x8 CMK16GX4M2B3200C16 ver4.24 *Samsung 4Gbit E-die (Frequency:1500*2MHz/12-16-16-28/CR1/tRFC:225/tREFI:65535/DRAM:1.47V/SA:0.875V/IMC:0.925V)
#1 Storage: Samsung 970 Evo Plus 250GB TLC (SLC Cache: 13GB)
#2 Storage: Samsung 850 Evo 250GB TLC
#3 Storage: Samsung 850 Pro 128GB MLC
PSU: Corsair RM1000 *Sleeved Custom Cables
UPS: APC BX950U
Power Strip: APC PM1W-GR for CRTs
Case: Corsair Obsidian 450D *Modded
#1 LCD Monitor: Asus PG248Q *AUO M240Q007V0 TN
#2 LCD Monitor: Dell P2417H *LG LM238WF2-SLKx IPS
#1 CRT Monitor: Samsung SyncMaster 1100MB *Shadow Mask
#2 CRT Monitor: Sony KV-M1450D *Aperture Grille
Audio: SupremeFX 2015 + ESS ES9023P DAC + TI RC4580 2VRMS OP AMP + FUJICOM FCO-736B 40MHz
Peripherals;
Keyboard: Razer BlackWidow Tournament Edition Stealth 2014 (Switch:Razer Orange, Polling:1000Hz)
Mouse: SteelSeries Rival 110 (Sensor: PixArt3325, CPI:400-2000, Polling: 500hz, 360°: 40cm)
Mousepad: HyperX HX-MPFS-XL
#1 Gamepad: DualShock *SCPH-110
#2 Gamepad: MICROSOFT XBOX One Controller *1537
Optical Drive: LG SP80NB80
Tablet+Pen: wacom One CTL-672 + wacom LP-190 K
Windows Timers;
ACPI: 3.580MHz
QPC: 10.000MHz
RTC: 1.000 kHz
HPET: Default
Linux Timers;
TSC: Default
acpi_pm: Default
HPET: Default
Windows Power Plan;
Bitsum
Linux Power Plan;
Intel_pstate: On + “scaling_min_freq” startup script for “Turbo Frequency”
Windows+Linux Memory Management;
Prefetch: On
Superfetch & Preload: On
Swap+Page: System Managed Size
Windows+Linux and BIOS Optimizations;
Above 4G Decoding: On
nvidia Resizable BAR & AMD Smart Access Memory: -
SR-IOV or GVT-g: On
Hardware Accelerated GPU Scheduling & GPU Scheduler: On
Game Mode & FeralInteractive’s script: On
InSpectre Patch: On + nx: AlwaysOff & Mitigations: Off
GPU settings;
Maximum pre-rendered frames: slave mode
Shader Cache: on
Threaded optimization: slave mode
Power management mode: optimal
G-SYNC & FreeSync: On
V-SYNC: slave mode
Low Latency: Default
Other Videos By Ahayri
Other Statistics
Spider-Man 2 Statistics For Ahayri
Ahayri presently has 2,167 views for Spider-Man 2 across 1 video, and less than an hour worth of Spider-Man 2 videos were uploaded to his channel. This makes up 3.09% of the content that Ahayri has uploaded to YouTube.

