jS fuzzy into high low
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Published on ● Video Link: https://www.youtube.com/watch?v=NoPHUmIsNQU
requires standblock first, can be os'ed to where 1st hit can whiff and if blocked early (not late), can still go into a fuzzy scenario where if it doesn't hit you still get the high low :3
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Tags:
guilty gear xrd revelator
kum haehyun
mixup
fuzzy
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Guilty Gear Xrd Statistics For ProblemSkater
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