KARDS Japan AGGRO / MY FIRST ATTEMPT / Game Playthrough / Learning The Game
I have heard that in KARDS, Japan Aggro might be the way to go to get to Field Marshall. This is my first attempt at a deck, though I might not have some of the key pieces yet. In this game playthrough, I share my ideas about it and about learning this new deck!
My Japan Aggro
Major power: Japan
Ally: Britain
HQ: TRUK
Japan:
1x (1K) RISING SUN
2x (1K) IMPERIAL ORDER
1x (1K) 15th CAVALRY REGIMENT
2x (1K) TYPE 93
2x (1K) 34th INFANTRY REGIMENT
2x (2K) AKITA REGIMENT
2x (2K) 6th INFANTRY REGIMENT
2x (3K) NAVAL OPERATION
3x (3K) TYPE 97 Chi-Ha
3x (3K) MITO REGIMENT
1x (3K) AMPHIBIOUS ASSAULT
1x (4K) B5N KATE
3x (4K) Ki-43 HAYABUSA
1x (5K) J1N1 GEKKO
2x (5K) OSAKA REGIMENT
3x (5K) A6M2 ZERO
Britain:
1x (1K) THE DESERT RATS
2x (3K) BALUCH REGIMENT
2x (3K) CONVOY HX 175
1x (5K) CHURCHILL Mk IV
1x (5K) SPITFIRE Mk Ia
1x (6K) BL 4.5" MEDIUM GUN
IMPORT CODE:
%%32|5Z6x0b5u741g6S1L16;5Q7l6D6L6F5W1c0875;7o726Q7q;
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@1939games
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.