Keeping previous room unoccluded with WTR

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Published on ● Video Link: https://www.youtube.com/watch?v=mmgtzL8h-sE



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I'm not sure why this could be useful but here's something interesting I never considered really. You can achieve this easily while wallcrawling if you simply transition a door without opening it, but it can be done inbounds using WTR, effectively doing the same thing. Rooms don't occlude automatically upon transition, but rather when the door closes.
Anyway I thought I should document this.







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