Ken-Build [Shadow Warrior alpha (1995-02-10)]

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Published on ● Video Link: https://www.youtube.com/watch?v=n0FJSC7anRw



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Duration: 0:00
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Among the files in the Shadow Warrior alpha (1995-02-10) you can find GAME.EXE, which when launched plays the Ken-Build test game instead of the SW 1995 prototype. To get the graphics to display correctly in the game, I used PALETTE.DAT taken from the BUILD Engine demo (April 1994). TILES000.ART I took from late version of Ken-Build, which was found in the source code of the cancelled Corridor 8.
Ken-Build (February 1995) has differences from the final version (which can be downloaded from Ken Silverman's website):
Uses Build map version 6;
Auto-map implementation is similar to Lameduke;
HUD shows a functioning scoring system;
Launching in high resolution mode leads to a crash;
Missing many features that should have been included: slopes, mirrors, etc.
This video shows maps that were ported from a late version of Ken-Build that was found in the source code of the cancelled Corridor 8:
DOOM2.map - 00:00
E1M3.map - 08:21
E2M1.map - 15:12
BRIDGES.MAP - 19:58
SUBWAY.MAP - 21:06







Other Statistics

Shadow Warrior Statistics For SpaseHead

SpaseHead currently has 25,810 views spread across 28 videos for Shadow Warrior. His channel currently has around 3 hours worth of content for Shadow Warrior, or 16.06% of the total watchable video on SpaseHead's YouTube channel.