KF2 CD | Sharpshooter | Vortex-CDEdit | apm_v2 56mm HZ | Precision | Team NGC | Harder Zeds
This was a delightful one-tap after a bit of a grind on Itay_redux. Shout-out to slapSmackPUNCH both for an incredible job on sequencing as well as putting up with me forgetting which of us was on flex in the later waves.
We decided to go with the variant where, instead of having a sharpshooter on catwalk, there is instead a slinger. This leaves two sharpshooters on the lane with commando, which is a test both for commando self-sufficiency as well as sharpshooter prep knowledge. However, if everyone can perform their role, this is superior. Gunslinger is a much more independent perk, making it always more suited to solo lanes, the sharpshooters have constant access to headshots to proc ZT and all their freezes to control the heaviest lane, and the catwalk solo tends to be particularly heavy on consistent cycles, so it's a brutal place for a sharp to be. Played and coordinated properly, dual sharp with mando is the superior layout.
Commando (trio) :: Schisma @Schisma28
Field Medic :: Tibbs
Gunslinger (Lower solo) :: Leg-End @LegEnd-sk6uu
Gunslinger (Catwalk solo) :: Topwolf
Sharpshooter (trio) :: EtherealDoom
Sharpshooter (trio/flex) :: slapSmackPUNCH @slapsmackpunchgaming
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APM is a middle difficulty cycle, comparable to OSFFI_v1 in the early waves (meaning a significant number of larges and eco strain) and TS_MIG_v2 in the late waves (significant and constant large flow with constant medium harassment). It's structured in the steady flow of NT and features a strong emphasis on medium zeds, especially husks. Players should be prepared to manage targets at all ranges in both real- and zed-time, and waves are designed to produce minimal or no scrake trains and challenge the team down to the last few zeds.
APM means both "Actions Per Minute" and "Aggressively Persistent Malice."
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The precision category limits perks to Commando, Field Medic, Gunslinger, Sharpshooter, Support, SWAT (the traditional perks of CD).
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Join the Tamari's KF2 Discord: https://discord.gg/tamarikf2 We're a chill and close-knit community looking to enjoy Killing Floor 2 (and even other games) drama-free and care about having fun above all else. The servers feature a lot of QoL improvements to the game and things like custom achievements, additional prestiges, and a lot more - all with the goal of augmenting the vanilla experience, not changing it. We also play CD basically every day and it is one of our stated goals to introduce new people to the mode. If you're interested, come join us! We don't bite :)
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MODS:
Blue tracers: modded version of these delightful green tracers, https://steamcommunity.com/sharedfiles/filedetails/?id=3021560308
Red ZT tracers: Given to me by a fellow gamer. No Workshop listing. Sorry!
Scope mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1396529341
CROSSHAIR
I use notpeelz's reshade-xhair
Reshade: https://reshade.me/
Reshade xhair: https://github.com/notpeelz/reshade-xhair
For color, I just have red 256 & green 256, which makes that yellow.
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At this time, EtherealDoom has 38,472 views for Killing Floor 2 spread across 249 videos. This game accounts for over 6 days of watchable video on his channel, roughly 97.67% of Killing Floor 2 content that EtherealDoom has uploaded to YouTube.