KF2 CD | Sharpshooter | Dust 2_redux | apm_v2 48mm HZ | Precision | Team NGC | Harder Zeds
We had a bad time with this map last week, but continued to dial in the hold and dropped the mm to keep working. We had some clean converges and strong lane management, and ended up having some incredibly solid late waves on this final attempt. I look forward to coming back for 56mm, but I'm still very proud of the team for this performance.
Special thanks to Swan for coming in as a medic fill this week!
Commando (trinity) :: Schisma
Field Medic :: Swan
Gunslinger (solo) :: Leg-End @LegEnd-sk6uu
Gunslinger (trinity) :: Topwolf @topwolf2980
Sharpshooter (solo) :: EtherealDoom
Sharpshooter (trinity) :: slapSmackPUNCH @slapsmackpunchgaming
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APM is a middle difficulty cycle, comparable to OSFFI_v1 in the early waves (meaning a significant number of larges and eco strain) and TS_MIG_v2 in the late waves (significant and constant large flow with constant medium harassment). It's structured in the steady flow of NT and features a strong emphasis on medium zeds, especially husks. Players should be prepared to manage targets at all ranges in both real- and zed-time, and waves are designed to produce minimal or no scrake trains and challenge the team down to the last few zeds.
APM means both "Actions Per Minute" and "Aggressively Persistent Malice."
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The precision category limits perks to Commando, Field Medic, Gunslinger, Sharpshooter, Support, SWAT (the traditional perks of CD).
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Join the Tamari's KF2 Discord: https://discord.gg/tamarikf2 We're a chill and close-knit community looking to enjoy Killing Floor 2 (and even other games) drama-free and care about having fun above all else. The servers feature a lot of QoL improvements to the game and things like custom achievements, additional prestiges, and a lot more - all with the goal of augmenting the vanilla experience, not changing it. We also play CD basically every day and it is one of our stated goals to introduce new people to the mode. If you're interested, come join us! We don't bite :)
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MODS:
Blue tracers: modded version of these delightful green tracers, https://steamcommunity.com/sharedfiles/filedetails/?id=3021560308
Red ZT tracers: Given to me by a fellow gamer. No Workshop listing. Sorry!
Scope mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1396529341
CROSSHAIR
I use notpeelz's reshade-xhair
Reshade: https://reshade.me/
Reshade xhair: https://github.com/notpeelz/reshade-xhair
For color, I just have red 256 & green 256, which makes that yellow.
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