Killzone Shadow Fall - Behind the Scenes #4: "Sound Design"

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In this behind-the-scenes look at the sound design of Killzone Shadow Fall, Lead Sound Designer Lewis James and Senior Sound Designer Anton Woldhek reveal how they recorded some of the effects in the game, and talk about the MAterial-DepenDent Environmental Reactions (Madder) System that gives Killzone Shadow Fall weapons their unique sound.

Killzone Shadow Fall News Playlist:
https://www.youtube.com/playlist?list=PLw8qrSr2ZYiSBq3cWbGlf35qGRYAO-tGj

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Killzone: Shadow Fall takes place 30 years after the events of Killzone 3. Set in an era of interplanetary colonization, it focuses on the conflict between the Vektans and the Helghast, two rival colonist factions inhabiting a distant planet. For three decades, both factions have lived side by side, separated by an enormous security wall -- but now their cold war is about to go hot.

FEATURES:
• A New Breed of Hero -- You are Shadow Marshal Lucas Kellan, tasked with maintaining the fragile peace between the ISA and the Helghast. Any misstep could see the conflict spiral out of control, taking your homeworld with it.
• Designed For The Next Generation of Gaming -- With breathtaking scale and the new freedoms of tactical gameplay, Killzone: Shadow Fall is a true showcase for the impressive power of PS4. The redesigned DUALSHOCK 4 further enhances the experience with its refined controls.
• An Expansive Arsenal of Futuristic Weapons -- Command the OWL, Kellan's versatile, commandable combat drone that functions as an extension of you, dramatically augmenting your abilities and offering a host of new tactical options.
• Tense, Realistic Cold War Sci-Fi -- On a divided Vekta, one in which bitter enemies are forced to coexist, constant distrust threatens to escalate into all-out war. Discover an all new side to an ancient conflict.

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