KINGDOM HEARTS Ⅲ ||MOD|| Custom Widget & Executing Console Commands
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Published on ● Video Link: https://www.youtube.com/watch?v=KJOnxpoJS1I
There's some unused placeholder HUD assets in KH3 for the dance minigame, and one for the Bistro. Unlike a majority of the HUD used in KH3 (which use scaleform), these use UE4's default widget system.
Thanks to this, I can replace one of these widgets with my own.
The Summon command seems to be limiting, as I can't seem to load every pawn (it seems to be ones that are loaded into the scene already. Aqua could be a leftover from a previous reference I did in the map).
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