Kingdom Hearts Re: Chain of Memories - Back at the Backlog

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Welcome to Back at the Backlog! The retrospective review series where we take a look at the games that I recently played for the first time off my backlog. Today's episode is on 2008's Kingdom Hearts Re:Chain of Memories.

Kingdom Hearts: Chain of Memories is an action role-playing video game co-developed by Square Enix and Jupiter, and published by Square Enix in collaboration with Disney Interactive in 2004 for the Game Boy Advance. The game serves as an intermediary between the two larger-scale PlayStation 2 games in the Kingdom Hearts series. It was one of the first GBA games to incorporate full motion video.

Kingdom Hearts: Chain of Memories is the second game in the Kingdom Hearts series. It is a direct sequel to Kingdom Hearts, and its ending is set about a year before Kingdom Hearts II. The game follows Sora and friends, as they explore the mysterious Castle Oblivion while battling the sinister Organization XIII, a group of antagonists new to the series. The game introduces new characters and plotlines that further expand the Kingdom Hearts universe and set up the premise for Kingdom Hearts II. The game features a new card-based battle system, in a departure from its predecessor's real time combat system.

Though not as successful as the other Kingdom Hearts games, it received positive reviews and sold well, with particular praise for its story, graphics, and FMVs, but the card-based battle system was criticized. When it debuted in Japan, it sold over 100,000 units in 48 hours. The game was remade for the PlayStation 2 as Kingdom Hearts Re:Chain of Memories, released in Japan as a second disc packaged with Kingdom Hearts II Final Mix in March 2007. The remake was later released in North America on December 2, 2008 and was remastered in HD and included in the Kingdom Hearts HD 1.5 Remix collection released in 2013 for the PS3 and later for PS4, Xbox One, and PC.
- Summary from Wikipedia

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