Kingdoms of Amalur: Reckoning (TM) Part 0: Pick a destiny for me!
You get to decide what hilarious playstyle I must master.
I mean, why not? It's sort of in the theme of the game.
Preferably, you provide an argument as to WHY that destiny is neat. Or a backstory, if you want to see me roleplay like an idiot. Man, I feel like gimmicks today.
I thought this game was cool and such, and it made me sad there will never be a good sequel.
Races: http://amalur.wikia.com/wiki/Playable_races
Destinies: http://amalur.wikia.com/wiki/Destinies
Abilities: http://amalur.wikia.com/wiki/Abilities
Skills: http://amalur.wikia.com/wiki/Skills
Formula for respects: (Player lvl * 256) * (times reset)
Respects do not remove skills gained by training, books or racial boons.
Options:
Might (Warrior)
Sorcery (Mage)
Finesse (Thief)
Might-Sorcery (Mighty Mage)
Might-Finesse (Sneaky Warrior)
Finesse-Sorcery (Magic Thief)
Might-Sorcery-Finesse (Jack of all Trades)
I write stuff that might be worth a read!
http://mech-ah.deviantart.com/
http://www.furaffinity.net/user/mech-ah/ (warning, adult content)
For updates and more.
Twitter: https://twitter.com/SapphireCrook
Be my friend, say hello!
http://steamcommunity.com/id/ophinia/home
Pick a game from my library, and I will (try at least) to play it!
http://steamcommunity.com/id/ophinia/games/


