Kingpin Mod Night Work At the Factory (10)
Playthrough of new Kingpin mod. Download here: http://felikkz7.free.fr/
Playing for the first time. Nothing has been cut.
Another very enjoyable part. There are pleasing variety, very detailed and believable level design.
8:22 - This balcony looks too inviting. I can't believe it leads outside the level.
21:01 - Cool how it turns out that the map is not just that courtyard, but also the rooftops.
26:03 - I really like this idea of "behind-the-scenes" place. It's funny how the corridors look luxury, but you can go beyond them and see usual brick building.
36:41 - One of the places where the mod puts Kingpin's ability to make shiny textures to good use.
41:11 - This place is very confusing. I couldn't find a way to turn on the elevator for a long time. I explored everything, and even tried to go down the street level through the buildings where the inviting balcony is.
52:30 - The ease to kill these people looked like a hint that I'm going in the right direction.
1:00:00 - The switch is hidden too well. This bookshelf don't stand out at all. So this puzzle doesn't demand attention, you just have to use every object in the room to eventually get there, this is what I didn't like.
1:00:52 - I really appreciate these cool cutscenes.
1:02:54 - This house looks great. Excellent use of textures with transparency allows the author to detail it as much as possible.
1:28:58 - Very confusing place. There's a locked door, I can't find the way to unlock it, and a red button under the table, I can't find what it does.
The interior of the club feels like I'm exploring a Resident Evil house or something like that.
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