Klonoa (PS1) || Cutscene Animation Modifying || Final Cutscene

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Published on ● Video Link: https://www.youtube.com/watch?v=2HPbAswkVJo



Duration: 4:39
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The game stores a set of sprites to be used by each character for each stage/cutscene.

As a result, I can only view the sprites used for the cutscene I'm modifying the animations for. Both the scenes (after beating the final boss & Klonoa finding out about the truth) are stored as the same cutscene.

I mainly did this (and might continue doing this) in order to try and find any unused graphics. As a result, I am playing the Japanese version since it is an earlier build than the localized versions and is more likely to contain unused content.

The bad/choppy audio is due to the emulator I was using in order to view the game's VRAM whilst playing.







Tags:
Klonoa
Door
To
Phantomile
PS1
PSX
Animation
Modifying
Cutscene



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