Knight Hero gameplay

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^GAME DESCRIPTION^
This is an action arcade/platform game for Spectrum 48K (without music)/128K (with AY music) made using Arcade Game Designer 4.7 and AGDMusicizer II.

The main character - the player - is a White/Black Knight chess piece. But this is not a chess board game. He wasenemy pieces. So he went to the black pieces domains to free the other imprisoned pieces.

The game has 17 playable screens.

In the first screen, the knight has to pick his clone figure (has if it's a small tutorial).

In screens 2 to 16, the white knight has to release the piece imprisoned in each one.

In the last screen, the knight has to pick the chess board to finish the game.

On each screen he as to avoid getting caught by the black pieces.
- Some of them patrolling the screen in linear movements, like up and down or left and right;
- Some of them are bouncing in the screen;
- Some of them are patrolling the screen using the ladders.

The night has to avoid also the embers.

Touching the embers or being caught by the black pieces means loses a life.

In the bottom of the game screen are:
- The score;
- The message space;
- The numbers of lives remaining;
- The number of paws released;
- The figures of the white pieces as they're being released.

The game starts with 5 lives. Losing all of them means GAME OVER.







Tags:
gra
game
gameplay
indie game
indie games
freeware
free PC demo
experimental game
Knight Hero
Knight Hero gameplay
ZX Spectrum
ZX 48
Spectrum game
gameplay Knight Hero
platform game