KoF '97 - Orochi Basic Combos (Advanced & Extra)
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Published on ● Video Link: https://www.youtube.com/watch?v=16KLsbMxFwQ
Tip: Most of Orochi's combos rely on cancelling B (LK) or C (HP) into 236D, then dashing forward while the opponent is still in hitstun. 236D is Orochi's reflector, but it doesn't use an animation if Orochi has nothing to reflect. This is actually very useful for combos.
C has a very slow animation, so it's a bit hard to combo into. Both B and C normals can be cancelled into 214A/C.