[KR]Seven Knights - Kris (Myth Awakens) Quick Preview

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Seven Knights Korea - Season 4
Kris Myth Awakens
*Skills

Passive:
3 Void Shield
Everytime he revives, grants 3 Void Shield to himself.
Applies [Soul Engrave] effect to himself.
All attacks inflicts Death debuff for 2 turns.
20% HP Damage Cap.

Skill1 90cd:
5target, 160% patk, 2 times.
Low Chance to inflict Death debuff for 2 turns. (Lv46: Low Chance → Chance)
Always critical.
Reduce targets awaken skill gauge by 60%.

Skill2 100cd:
3target, 130% patk, 3 times.
Deals 30% more dmg depending on enemy MAX HP.
Reduce buffs duration by 4 turns
Always does Speed attack after every move for 3 turns

Awaken Skill
5target, 220% patk, 2 times.
Inflicts Soul Stigma debuff on targets.
Needs less Gauge like Awk Jave.
Lv50: Reduce enemies Myth Skill Gauge by 100%

3rd Option:
Passive: Status Ailment Absorption: Death effect for himself

Special Basic Attack
200% patk.
Deals 130% patk 2 times, to 3 enemies with highest atk.
Reduce enemies Myth Skill Gauge by 10%

Myth Equip (MAXED)
Block chance +20%
Special Basic Attack chance +10%
Atk +200
HP +600

Notes:
**Soul Engrave effect**
Kris applies Soul Stigma debuff on 2 enemies every 2nd attack.
When Kris dies, He reduces the debuffed enemies HP by 50% and then Kris revives with his HP depending on enemies HP got reduced.
Kris gains 20% of his HP per reduced HP enemies.(up to 5 times)

Kris will not revive if no HP was reduced.
Effect does not activate when the enemies has Life Control or if their HP is below 1.
Soul Stigma cant be cleanse.

Each time an enemy dies, heals all allies HP by 20%.

**Status Ailment Absorption: Death effect**
Absorbs all Death debuff inflicted to you.
Grants 3000 HP Shield per Death debuff absorbed.

Translation FB group 7KnightsGame







Tags:
Seven Knights
Awakened Kris
Kris Myth Awakens
Seven Knights korea



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