LA Noire Maxed Out Gameplay

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L.A. Noire
Game:
L.A. Noire (2011)
Duration: 20:44
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L.A. Noire (pronounced [ˌɛl ˌɛɪ ˈnwaʁ]) is a neo-noir detective video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five departments.[6] Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of each cases' story is revealed.

The game draws heavily from both the plot and aesthetic elements of film noir, stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of gum-shoe detective and mobster stories such as Key Largo, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.

Played on Lenovo Y510P

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Tags:
L.A. Noire (Award-Winning Work)
Gameplay
Shooter Game (Media Genre)
Grand Theft Auto (Video Game Series)
Rockstar Games (Video Game Developer)
Rockstar North (Video Game Developer)
ultra settings