Last Spell Lakeburk Apocalypse VI Day0 - Night3
Omens +12 Accuracy | +8 Block | +1 Move | + 25 Isolated | +20 Opportunist
Start Weapons 1H Sword | 2H Crossbow | Wand
builds:
Rockstars of this run were obviously the 2H Axe + 1H Sword BloodMage Vampires.
The Proximity +Boom dual pistol Gunslinger had buckets of fun.
XBow Blazer was surprisingly effective against low block targets ..
Orb Specialist reached critical mass quite late (needs mana collector on top of mana crystal to keep up with its insane mana per turn consumption) Staring with -12% Magic Damage from being lowborn peasant didn't help matters either..
Opportunist suffered mildly from mid life identity crisys and more for general lack of APs (should've used AP injector trinkets like the vampires ) .. I'm sure with AP injector and pistol on switch she would have been a menace !
I got low returns out of the opportunist omen ..better served by +2 extra moves or +1 extra skill range ones.. EDIT: Got Tons of use via Axe Leap + Axe Spin Combo .. but mostly overkill vs mooks ..
0:00 Intro
3:39 Day 0 Gear Swap and Perk Planning
17:25 Night 1
31:40 Day 1
42:33 Night 2
58:05 Day 2
1:14:04 Night 3 2H Axe begins Here
Perk Builder and sample builds
https://docs.google.com/spreadsheets/d/1ovn-9tGBx58PEopi6wgInOriP3IwbUSeYkNbOS3wrIQ/edit?usp=sharing