Last Train To Tranz-Central ZX Spectrum Bitmapsoft Homebrew Review
Homebrew is back with a blast on the ZX Spectrum!!
Last Train To Tranz-Central is here on a physical tape just like back in the day but is it any good?
Well that's what we are here to find out!
The physical tape release is available here
https://www.bitmapsoft.co.uk/product/last-train-to-tranz-central
And the link for the digital version is here
https://quantumsheep.itch.io/last-train-to-tranz-central
Developer: Quantum Sheep
Publisher: Bitmap Soft
System: ZX Spectrum
Media: Tape
Welcome to Last Train to Tranz-Central, a two-part run 'n' gun adventure for the beloved ZX Spectrum! 😀
Part I (Side A): All aboard the Space Train!
In the Wild West frontier of the future, Space Trains race across the stars, piloted by powerful next-gen Artificial Intelligence (A.I.) with a whopping 48k of memory each. I know!
Tech this advanced always goes wrong (right?). Following a hook-up with incompatible peripherals at a remote space (train) station, the A.I.s have become corrupted and sent several Space Trains on a crash course with populated planets! It's up to Maurice, The Space Cowboy, to reach the rogue A.I. in each train's engine room before the outposts become a crater the size of Nebraska…
Each train is now the last train… unless you succeed!
Part II (Side B): The return of the Space Cowboy
Tranz-Central is saved! But small splinters of code have infected four more trains, heading towards brand new targets. New and old enemies are on board to stop anyone interfering. But the Space Cowboy has returned, leaping from train to train, striving to put right what might go wrong. Hoping each time that the next train will be the train home…
FEATURES:
* A two-part Run 'n' Gun game for the ZX Spectrum
* 64 levels in total across 8 unique Space Trains (each part has 32 levels, spread across 4 trains)
* 8 Rogue AI bosses to defeat or escape from.
* 128k versions feature cosmic music by Yerzmyey
* Multiple enemies – some you can shoot, some you can't, all will kill you /o\
* Keys: QAOP and Space – can be redefined
* Kempston Joystick Support
* Each part has its own loading screen/presentation/music
* Colour clash! \o/
* Made with Multi-Platform Arcade Game Designer (MPAGD) by Jonathan Cauldwell
Concept, Code & Graphics: Quantum Sheep
Music: Yerzmyey
Tape Testing: Guy Black
Cover Art: Ric Lumb
Additional Cover Work: Darren Doyle
Game Production: Jamie Battison
Special Thanks: Jonathan Cauldwell, Sebastian Braunert, Jake May, Adrian Warner, Ben and Craig Stevenson, Mr. Tom, Psychic Parrot, Super Retroid, Blerkotron, Damien G, Bruce Groves, Kees Van Oss, Gnomeslair, Guy Black, and YOU!
Links and stuff 👇🏻
RetroB8 YouTube channel
https://www.youtube.com/c/Retrob8gaming
Intro creator Pete Onaretrotip armour
https://youtube.com/c/onaretrotip
RetroB8 Instagram.
https://www.instagram.com/retro_b8/
RetroB8 Twitter.
https://twitter.com/b8retro
RetroB8 Facebook.
https://www.facebook.com/groups/3066409466741924
RetroB8 email.
zxcommodore64@gmail.com
RetroB8 Discord
https://discord.gg/qQe6CKg4jX
The Retro Gamer Quiz Facebook https://www.facebook.com/groups/441755030438686
8-bit micro's Homebrew Facebook
https://m.facebook.com/groups/550157342612265
The Hit Squad Collection Instagram
https://www.instagram.com/the_hit_squad_collection/
The Hit Squad Collective Facebook
https://www.facebook.com/groups/thehitsquadcollective
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Music sampled In this video Is from
The KLF - Last Train To Trancentral (Live From The Lost Continent) (Official Video)
An Atlas Adventure
Directed by Bill Butt
KLF Communications
Listen to Solid State Logik 1: http://smarturl.it/KLFSSL1
https://youtu.be/pC_zffOenk8
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