LBP3 Playing my old version of Vengeance Awakening
Honestly, this takes me back... Hell the amount of fun I had developing that is unreal. And now look what I'm capable off... Hell I'm designing my own top-down engine with optimization features to be used in Open-World/Free-Roam games (I'll do a video showcasing the game engine once I feel satified enough and the things I've added to it. So see it as a BETA to the engine. I've named it 'HYPER')
High-Yeld
Yield
Performance
Enhancement
Reactor
in short, its basically an engine that has some AI Enhancements to it. This is proably going to be my most difficult project that I've ever made. I'll also be making a level on Refresh & LBPUnion on my states logic that I was going to use on Awakening of a God before the servers shut down (And the corruption of my PS4 profile)
(BTW I'm using loseless scaling for the 60fps thing since RPCS3 doesn't allow LBP to reach those frames)