League Frequencies Ep3 | Part 4: Building Bespoke Tech Features For Voice-Over

League Frequencies Ep3 | Part 4: Building Bespoke Tech Features For Voice-Over

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League of Legends Frequencies: A deep dive into the development of Sound, Music, and Voice Over for League of Legends. (Part 4 of 4)

In the final segment of Episode 3, League of Legends Lead VO Designer Julian Samal walks us through the opportunity space within the development of each new champion to lean into their narrative and gameplay identities with special tech or interactive features that highlight their unique attributes.

Stay tuned for Episode 4 which will dive into the needed gameplay considerations when doing sound design for an esport.




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