Left 4 Dead Complete Game play part 1: NO MERCY
Left 4 Dead Complete Game play part 1: NO MERCY :
(The Apartments, The Subway, The Sewer, The Hospital, Rooftop Finale)
Left 4 Dead is a first-person shooter in which the player takes control of one of four survivors; the remaining survivors are filled by AI-controlled bots. They play through campaigns fighting off the infected—living humans who have been infected with a rabies-like virus that causes psychosis. The overarching goal is not to clear infected, but only to reach the next safe area alive. This is compounded by the presence of an "AI Director", who tracks each player's current situation, and will add or remove items & infected in response; with the goal of maintaining constant tension and creating a new experience with each playthrough.
While a shooter, the game focuses largely on cooperation and teamwork, and thus eschews some "realism" conventions usual in other FPS games. Colored outlines of teammates are visible through walls to help players stick together and coordinate their movement. If a survivor's health is depleted, they become incapacitated and can only be helped by another survivor, after which they continue playing with lower health. If they are incapacitated twice without healing, the third incapacitation will kill them.
Game Plot: ------
An outbreak of a highly contagious pathogen nicknamed the "Green Flu" (which causes extreme aggression, mutation to the body cells, loss of higher brain functions, and essential zombification of those who catch it) begins in Pennsylvania.
Two weeks after the first infection, four immune survivors—Green Beret and Vietnam veteran William "Bill" Overbeck, college student Zoey, district account manager Louis, and outlaw biker Francis make their way out of the city of Fairfield, only to discover that the infection is creating dangerous mutations in some of its hosts.
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