Legacy Collection MMBN 6G: What could go wrong?
Mr. Match shows up, again, how are these people just forgiven for what they have done in the past so quickly? But hey, I'll take the upgrade... and man is it a lot better in this game, as in its really strong and easy to use.
After the lesson its time for some sidequests with some just teasing us as we can't do them until we rank up.
Then the nets in trouble because of someone clowning around and releasing the boxart creatures so of course we gotta deal with it... but bit off more than we could chew and have to rely on Heatman to save Megaman... Mr Match could have just taken the chance to get rid of Megaman. We also run into Blastman SP as Heatman so its not just exclusive to fighting Megaman.
So cleared up some spirits again, get some water for Megaman to control the beast, and get another power up for him... and then we use that new power to fight a clown... I mean circusman.
Heatman link quest 0:13:55
Heatman 0:28:25
Diveman EX 1:00:44
Blastman SP 1:54:19
Circusman 2:25:04