Legend of Zelda Breath of The Wild - Cemu 1.25.0 Vulkan - Graphic Presets Lava 4K UHD | RTX 3060 Ti
CPU: AMD Ryzen 7 5800X 8 Core Processor 3.80 GHz 7nm
GPU: NVIDIA GeForce RTX 3060 Ti 8GB 8nm
MBO: ASRock B550M Steel Legend (AM4)
RAM: G.SKILL Ripjaws 2x16 GB 3600 MHz CL16
SSD: Samsung 970 EVO 500GB NVMe M.2
SSD: Samsung 970 EVO 2TB NVMe M.2
External HDD: Western Digital My Book 8TB
PSU: Corsair TX550M 80 + GOLD 550W
CPU Cooler: Noctua NH-U12S
CASE: Lian Li LANCOOL II Mesh RGB
OS: Windows 10 Pro 64-Bit
Any suggestions for the future video are welcome in the comments.
Comment down below, we can have a poll/discussion about which video showcase would you like to see next etc. Duckstation, PCSX2, RPCS3, Dolphin, Cemu, Ryujinx, Yuzu or something else?
00:00 - Disabled (Default)
01:08 - Serafrost's Preset (Recommended)
02:34 - Serafrost's Preset (Dim Display)
03:58 - Serafrost's Preset (Bright Display)
05:10 - Bruz's Preset
06:19 - Cellhunter's Preset
07:40 - Jamie's Preset
09:05 - T3nka's Neutral+ Preset
10:24 - The Complaining Gamer's Preset
11:43 - ViskClarity Preset
12:59 - Contrasty Preset
14:13 - Filmic Preset
15:45 - SilentVerge's Survival of The Wild Preset (Warmer)
17:03 - SilentVerge's Survival of The Wild Preset (Colder)
18:09 - Godot's Mexican Preset
19:13 - BSoD's Gaming Preset
20:36 - Hexaae's Clear Preset
21:35 - Cel-Shading Disabled 0% Plastic Preset
22:45 - Cel-Shading Disabled 100% Plastic Preset
23:59 - Light Shading Preset
24:56 - Painting Shading (World) Preset
25:56 - Painting Shading (World & Link) Preset
Emulator: Cemu 1.25.0
Game: The Legend of Zelda: Breath of the Wild
Console: Nintendo Wii U
Update: v208
DLC: v80
GRAPHIC PACKS:
Graphics:
- Aspect Ratio 16:9 (Default)
- Resolution 3840x2160 for 4K
- Anti-Aliasing NVIDIA FXAA
- Shadows High (200%)
Enchancements:
- All of the Graphic and Mod Presets tested
- Depth of Field Enabled
- Enhanced Reflections
- Anisotropic Filtering Extreme (16x)
Mods:
- All of the Mods Presets tested
- Camera Sensitivity:
- Camera Sensitivity 1.4x (Recommended)
- Additional Movement Sensitivity 1.15x (Recommended)
- Additional Vertical Movement Sensitivity 1x (Default)
- Draw Distance:
- NPC, Enemies And Other Entities: Extreme (2x)
- Trees, Bushes, Landscape And Other Objects: Ultra (1.5)
- Texture Distance Detail (LOD): Much higher (-3)
- Extended Memory
- FPS + + Unlimited for Benchmark
Workarounds:
- Grass Swaying (Vulkan)
CEMU SETTINGS:
- Debug: MM Timer Accuracy: 1ms, Use Cemuhook H264
- General: Discord Presence: Disable
- Graphics: Vulkan, VSync ON, Upscale filter: Bilinear, Precompiled shaders: Enable
- Audio: XAudio2
GAME PROFILE:
CPU:
- Mode: Multi-core recompiler
- Thread quantum: 100000
DOWNLOAD LINKS:
- CEMU Emulator: https://cemu.info/
- Cemuhook: https://cemuhook.sshnuke.net/
- MSI Afterburner: https://www.msi.com/Landing/afterburner
Playlist of All CEMU Videos i made so far:
https://www.youtube.com/playlist?list=PL7qHEnT3ZOfnIj7J87OEVqcw-JidD08S9
CEMU Compatibility list:
http://compat.cemu.info/
CEMU Changelog:
https://cemu.info/changelog.html
CEMU Wiki:
https://wiki.cemu.info/wiki/Main_Page
CEMU Patreon:
https://www.patreon.com/cemu
The Legend of Zelda: Breath of the Wild Wikipedia:
https://wiki.cemu.info/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild
Recorded with NVIDIA ShadowPlay
Exported with Adobe Premiere Pro
Benchmark with MSI Afterburner
★Thank you for watching everyone!★
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