Lego Creator Knights Kingdom Remake: Main GUI

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Hey all,

I hope you are doing well and staying safe!

I have been in the process of modernizing Lego Creator Knights Kingdom onto a modern tech stack using ReactJS, ThreeJS and will likely adapt to PostGRES or some data management later on.

Anyways, as you can tell, there is styling differences (certain icons do not line up). My Cascading Style Sheets is not the best, so will update them as I go along. As of now, my main focus was getting the assets cleaned, tidy, and on par for the functionality integration.

Everything seems to be in place, so my next step is to work on the 3D engine, and integrate functionality of the front end. I am going to mimic what they had done in the first game, and do world based data, using positioning coordinates with JSON, tracking what models are used and where they are placed. I believe this will be much easier all things considered, but we shall see.

If you are interested in helping out, please feel free to comment below, and I will do my best to reach out. Currently looking for anyone with ThreeJS or front-end styling with React/CSS/JS. I made a ton of components, with some being reusable, though know the components can be cleaned up.

Sincerely,
David Grice

#lego #reactjs #threejs







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David Grice presently has 14,019 views for Lego Creator: Knights' Kingdom across 14 videos, with the game making up 2 hours of published video on his channel. This makes up 2.22% of Lego Creator: Knights' Kingdom content that David Grice has uploaded to YouTube.