Less Pay Spec Ops: The Line Ep. 18 - END

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Spec Ops: The Line
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Duration: 23:59
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After replaying 10 1st chapters of the game and reading plot synopsis, i can confirm my initial assumptions and clear up misunderstandings.
Yes, its still "Heart of Darknes". Konrad wants to evacuate Dubai, fails, goes back and institutes martial law. The 33rd undergoes schizm, where some think doing that is bad, so they split. Civilians r mad, cuz lots of them died in attempted evacuation and now they r essentially occupied. CIA shows up to stir up more civil unrest, spark rebelions and bury the whole failure in more war. Then our guys show up with a mission to investigate and call backup.
Heres the problem: how would u determine what u learned is enough already? When do u stop the investigation and call the extraction? Seemingly vague and simple task becomes loose enough to have u wonder the ity aimlessly. Its radio silence, they say, cuz sand in the air blocks the signal 24/7, i guess - thats why u cant report your progress, as u go along and have the command decide if u have to keep going. But somehow u can call in the evac.
I asked "when does Walker break?" - apparently exactly where the painting says - when Walker burns the civvies. Also, fun fact - u cant not burn them. Played the chapter again and theres a vehicle on a bridge u r told to bomb, but the fire spreads onto the evacuees. Once Walker learns what happened, he goes crazy and chases down Konrad, to have some1 else to blame for what hes done, id say.
The epilogue is still baffling, though. I didnt find a reason why would Walker shoot the patrol that came to pick him up. And when it comes to the endings, u can either shoot your reflection earlier, killing yourself, have Konrad shoot u, resulting in the same, or shoot Konrad in the mirror, to go to epilogue. There u an get shot by the slodiers, for not lowering the weapon, kill them and go back to managing Dubai, or lower the gun and go back home.
See u next playthrough.







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