Let's change my SSI after X seconds in game
Ok nice and simple, lets say you have a map and want to script the light state to change every so often. You could link to an event or just loop it its simples
// wait is in seconds so lets pretend this is a 10 min round you could put this in a looped function
wait 150;
level util::set_lighting_state( 1 );
wait 150;;
level util::set_lighting_state( 2 );
wait 150;;
level util::set_lighting_state( 3 );
wait 150;;
level util::set_lighting_state( 4 );
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