Let's Install - Dragon Quest XI [Playstation 5]

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Dragon Quest XI: Echoes of an Elusive Age
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Geek Aloud's #LetsInstall of #DragonQuest XI. This install was from a digital copy of the game onto a @Playstation 5. Internet connection speed is 900MB/s down, 40MB/s up.

From the Wikipedia (https://en.wikipedia.org/wiki/Dragon_Quest_XI):
Dragon Quest XI: Echoes of an Elusive Age[c] is a 2017 role-playing video game developed and published by Square Enix. An entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July and worldwide for the PlayStation 4 and Windows in September 2018. An enhanced version, Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition,[d] was released for Nintendo Switch in September 2019; for PlayStation 4, Windows, and Xbox One in December 2020; and for Stadia in March 2021.

One of the first games announced for the Switch, the game was originally conceived to be fully open world, but the idea was discarded when it conflicted with the story the developers wanted to tell. To increase the awareness of the Dragon Quest franchise in the west, support for Windows and features such as voiced English dialogue and 4K resolution were included. Elements added later included an expanded plot and an option to listen to an orchestral version of the score.

Upon release, the game was well received by critics. It received acclaim for its story, characters, narrative, and localization. However, some critics said that its design was overly traditional. The game shipped over six million copies by September 2020. The protagonist, the Luminary, has also been featured in crossover media such as Super Smash Bros. Ultimate.

Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas.[2] The Nintendo 3DS version features a different style to the other versions, showcasing 3D graphics on the top screen and 16-bit styled sprites on the bottom screen. Outside of battle, players can freely toggle between the 3D and 2D graphical styles.[3][4] Like with Dragon Quest IX, on land, the game's battle system features no random encounters and shows all enemies on the overworld. The battle system also adds a free-form camera option inspired by the MMORPG Dragon Quest X that allows players to move around the enclosed battlefield, although it is purely visual and provides no other benefits to gameplay.[5][6][7]

Dragon Quest XI started development in 2013, with it being announced in 2015 for the PlayStation 4, Nintendo 3DS, and Nintendo Switch.[8][9] It was one of the first games announced for the Nintendo Switch, which was known under the codename of Nintendo NX as it had not been fully revealed at the time.[10][11] Initially, the team considered making the game fully open world, but decided against it as it would have led to issues telling its story.[12] The PlayStation 4, Windows, and Switch versions use the Unreal Engine 4 game engine and had developmental assistance from ORCA Inc, while the 3DS version had assistance from Toylogic Inc.[2][13]

In April 2017, Square Enix held a special presentation for the game, where the release date for the PlayStation 4 and 3DS versions of the game in Japan was revealed to be July 29, 2017.[14][15][16] The same month, Sony Interactive Entertainment and Nintendo unveiled special editions of their PlayStation 4 Slim and New Nintendo 2DS XL hardware for Japan to tie into the game.[17] Coinciding with the release, lead designer and scenario writer Yuji Horii announced that an international version, localized in five separate languages, would be released in 2018.[18] The exact date was later revealed to be September 4, 2018, along with a version for Windows via Steam, a first for the main series. It includes voiced English dialogue, a first-person camera option, support for 4K resolution, and an additional "Draconian Quest" hard mode difficulty feature, among other minor changes.[19][20][21] Square Enix stated they wanted to expand the Dragon Quest brand outside of Japan, which they believed that these features, in addition to having a Windows version, would assist it.[22]

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