Lets Make A Retro Game - Episode 6 - Z80 Loops, Conditions and Bits

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This is the 6th video in my series, where I am going to work through the steps required to make a home brew game for a retro 8-bit console or computer system.

In each episode I will work through various topics, such as tools, methods and design.

All of the information referenced in each episode will have an associated article on my web site.

In this episode we are going to cover a few more essential concepts in Z80 assembler.

We will cover:
- Loops
- Conditions
- Bytes, Bits and Nibbles

The corresponding article with all download links and more detail on what is covered in this episode is available on my website here:
http://www.electricadventures.net/ViewArticle.aspx?Id=123

Next episode we will be going back to looking at our game and get some objects moving on the screen in response to input from the controls.

See general updates on both my web site:
http://www.electricadventures.net
and my Facebook page:
http://www.facebook.com/ElectricAdventures

I also do live game plays, usually high score practices on Twitch here:
http://www.twitch.tv/electricadventures




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Tags:
retro
zilog z80
assembly language
retrogaming
episode
tutorial
programming
development
series
z80
msx
colecovision
spectrum
amstrad
spectravideo
homebrew
demonstration