Let's Make Daggerfall Mods, Locked Loot Containers Part 13 Chest Interaction & Switch-Case Statement

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Published on ● Video Link: https://www.youtube.com/watch?v=B4zIHUQUJ_8



Duration: 36:01
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Chapters:
0:00 Intro
4:06 Actually Start Coding
10:50 Explaning What I Did # 1
13:59 Poorly Explaining Switch-Case Statements
24:42 Explaning What I Did # 2
33:57 Outro

Most people probably don't even read this part, so eh.

Related Links:
Github Repo For This Mod: https://github.com/magicono43/DFU-Mod_Locked-Loot-Containers
My Github Profile: https://github.com/magicono43




Other Videos By CaptmagiKono


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2022-09-29Let's Make Daggerfall Mods, Locked Loot Containers Part 16 Now Working & Testing Collision Detection
2022-09-29Daggerfall Unity Mod, Locked Loot Containers - Progress Showcase, 9/28/2022
2022-09-29Let's Play The Elder Scrolls Daggerfall DOS, Part 13 - Imp Army, Scorpion, And Giant Party Crashing
2022-09-28Let's Make Daggerfall Mods, Locked Loot Containers Part 15 Open Spell Detection & Missile Collision
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2022-09-27Let's Make Daggerfall Mods, Locked Loot Containers Part 14 Bashing Framework & Plans For Open Spells
2022-09-27Let's Play The Elder Scrolls Daggerfall DOS, Part 11 - Capture Test, Shopping, Counts Other Nephew
2022-09-26Let's Make Daggerfall Mods, Locked Loot Containers Part 13 Chest Interaction & Switch-Case Statement
2022-09-26Let's Play The Elder Scrolls Daggerfall DOS, Part 10 - Tree People & Not So Fresh Werewolves Blood
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2022-09-25Let's Play The Elder Scrolls Daggerfall DOS, Part 9 - Quest Spamming The Mages Guild & A Bugged One
2022-09-24Let's Make Daggerfall Mods, Locked Loot Containers Part 11 Making Chests Unlockabled And Lootable
2022-09-24Let's Play The Elder Scrolls Daggerfall DOS, Part 8 - Mara's Snake Venom In A Smelly Harpy Nest?
2022-09-23Let's Make Daggerfall Mods, Locked Loot Containers Part 10 Adding Clickable Buttons To Message Boxes
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