Let's Play Alchemy Garden! ๐Ÿฏ๐Ÿ€

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Published on ● Video Link: https://www.youtube.com/watch?v=0367l04wwIw



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Duration: 3:05:58
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You forage for plants, you turn plants to potions and sell the potions.
You obtain seeds, you plant 'em, water 'em and finally harvest.
All with super cute low poly, cell-shaded graphics. I love it in that sense.

But sadly there's no mechanics to make the individual steps interesting. The potion brewing is done better in Skyrim or Potion Permit or Little Witch in the Woods, the shop management is better in Moonlighter, the gardening is better in Harvestmoon. Alchemy Garden really does nothing all too well.
I feel like all the pieces are here to make this a fun game, but they seem to have spent a lot more time on being able to customize your house and garden. Obtaining all the resources to do that seems a bit obscene tho, they're expensive.

It's also weird how it doesn't tell you about the workbench you can buy. You can craft all your tools you need for harvesting wood, stone and minerals but the game doesn't tell you that, while also selling said tools in the village. So a new player could easily think that's the only way to replace tools, and that's making the game pretty unfair.
I don't understand why they'd make this ambiguous.

Anyway, cute af, but gameplaywise there's stuff missing to make this interesting.
Still a decent attempt at a game though, I got it on a sale but even at full price (13 bux) I think you get your money's worth.

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