Let's play Astrobatics - Mission 4 - Through Minefields
Mission 4 - Through Minefields
Story: Following his survival against the Storm Shower, Hiccup suddenly finds another obstacle getting in his way. Minefield blockade deployed by the RCIS ships that use stolen Saiyan, Gundalian, Cyclopus, and Alreani technologies. To get to his destination, Hiccup will have to break through minefields of RCIS and make sure he stays alive in one piece.
Gameplay: This is the fourth mission, and it's still easy. This mission introduces us with mines, which are immune to your normal shots as they will just go through them without damaging them, but they can be destroyed in these ways: Guard Bots, Any extra weapon, Laser (Not the extra-weapon, but the power shot one that charges when you stop shooting for while). You don’t have to destroy all mines, just those that block your way. New enemies that you will meet are Rocketblade that moves fast and in groups and fires orange bullets, they can move either in vertically inverted S pattern, straight forward where when they reach half of the screen, slightly go backwards before going forward again, or they can slowly and shortly move forward, then go backwards when they fire, Batfighter that always appears from behind you and fires green homing bullets which dissipate on their own if they don't hit you, similarly to Barrelwings, except their bullets hit a little harder and move much faster, Trackerocket which fires two homing missiles at you which can pack a punch if they hit you, but they can be destroyed before they reach you, Trackerocket also fires two green bullets, Minelayer which rapidly deploys mines that can block your way, Fireball Turret which fires ignited bombs at you that travel slowly, but can deal massive damage to you and splash around you, damaging/destroying your Cannon/Rocket Turrets, you cannot take a lot of hits from these, and Homing Missile Turret which shoots homing missiles at you like Trackerockets. New extra weapon you get to use Support Airstrike, which is very rare, but very powerful extra-weapon. Support Airstrike can call 3 friendly fighters that will fire same bullets as you and homing missiles at enemies before they leave. A single use of Support Airstrike can bring most of the bosses down to 50% of their HP, so save them only for boss fights. Fourth mission has only one boss fight. This boss can fire ignited bombs, green laser beam, flame thrower, eight omnidirectional green bullets, and it can deploy Chaser Minion that always appears in number and that will chase you in attempt to ram you, they move fast and will never stop until they hit you or if you destroy them, they are however very fragile so you should not have too much troubles dealing with them.