Let's play Aurora 4x - part 60 - "Preparing to fix the issue"
We need that new fire control so we can start the interstellar operation we are all waiting for. But all in good time. Meanwhile we continue with the research that was preset as it will make things easier as well (we need the jump drive technology researched and the next level in armor technology will make our ships even lighter).
From the wiki: Aurora is a 4X (eXpand, eXplore, eXploit, and eXterminate) science fiction strategy game. Players develop their interstellar empire from the humble beginnings on their homeworld to conquer the universe, or be pummeled into the ashes of history by opposing races.
Some say it has the graphical charm of an income tax assistant software from the late nineties, but a playing depth that more than rivals any commercial 4X game. Aurora is different because it places emphasis on fleet operations and detailed tactical combat.
The game is under constant development and there is an active and friendly player community in the forum that will help you with any question or problem you might encounter.
You can get the game here: http://aurora2.pentarch.org/index.php/board,10.0.html
You can find the wiki here: http://aurorawiki.pentarch.org/index.php?title=Main_Page
The game was created in the year 2004 by Steve Walmsley. The version I am playing is latest available at the moment of start (27/07/13) 6.21.