Let's Play Blaster Master Boy! - Finale

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Published on ● Video Link: https://www.youtube.com/watch?v=0sq4l0PqWvo



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Duration: 20:26
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Episode 3: Meltdown

Endgame. World 6's boss isn't dangerous unless you actively move into the center of the arena. World 7 introduces a new hazard, yes, but is so short it doesn't really register. The boss can be annoying if only because its size is so inconsistent. World 8 makes up for how short the previous two were, with dark levels to boot. The boss is unique, yes, but tedious in a different way than most. World 9's pretty similar in all degrees, even the final boss kinda blends the last three together in a way.







Tags:
Blaster Master Boy
Jr.
Robowarrior: Scenario 2
Nintendo
Game Boy
Sunsoft
Hudsonsoft
Kiharu Yoshida
Bomberman
Michio Okasaka
Jason
Sophia
Bombs
Cross Bombs
Suit Upgrades
Periods
Stages
Boss Fights
This is one of those games
Where there's not a lot of info
to make tags out of