Let's Play C&C Tiberian Dawn - GDI Mission 10
A good example of poorly designed Command & Conquer mission.
I can hate the mission where you have to protect Mobius and the Civilians because it's difficult but I don't consider it badly designed. This Mission though is because you will likely play the mission and fail it quite quickly because there is a specific pattern you have to follow in order to beat the Mission.
Once you get past the initial setup's though, there is something to like when it comes to being kept on edge while you slowly wait for your Harvester to bring in Tiberian and you fend off the Nod attacks.
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