Let's Play Castlevania 2: Simon's Quest | Part 1 - Taken Ill
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Castlevania II: Simon's Quest is a platform-adventure game developed and published by Konami. It was originally released in Japan in 1987 for the Famicom Disk System, and in North America in 1988 for the Nintendo Entertainment System. It is the second Castlevania game released for the NES, following the original Castlevania (1986). Set seven years after the events of the first installment, the player once again assumes the role of vampire hunter Simon Belmont, who is on a journey to undo a curse placed on him by Dracula at the end of their previous encounter. Dracula's body was split into five parts, which Simon must find and bring to the ruins of Castle Dracula in order to defeat him. The game deviates from the traditional platforming of its predecessor, incorporating role-playing and open world elements.
Gameplay in Castlevania II: Simon's Quest departs from the platforming genre of the first Castlevania, and introduces nonlinear gameplay and role-playing elements inspired by The Maze of Galious (1987), including a world map which the player is free to explore and revisit. Simon, controlled by the player, can talk with villagers who will offer him clues or lies. He can go to merchants who sell items, either for fighting enemies or for traversing to otherwise unreachable areas. To pay for them, he must collect hearts, which are dropped by defeated enemies. In addition to the ordinary items in Simon's inventory, he can purchase new whips in a few locations.Simon's Quest introduces an Experience Rating system, in which Simon's power level and maximum health may be increased by collecting a sufficient amount of hearts.
The period of time in Simon's Quest cycles between daytime and nightfall, which has an effect on the game and Simon's encounters. During the day, the enemies outside villages are weaker. At nighttime, they gain strength and inflict more damage to Simon's life points; though when defeated, they drop more hearts. The villagers and merchants in their respective locations are also no longer available to talk to and are replaced by zombies.
Some elements from the previous game return, including the Magic Weapons, which are secondary weapons to Simon's whip. One of them returning from Castlevania is the Holy Water, a small glass which can disintegrate walls that conceal hidden items. Simon's Quest introduces new Magic Weapons such as the Diamond, which attacks enemies while bouncing off any surrounding walls.
The objective of the game is to travel to the five mansions to find the five body parts of Dracula's corpse, and the Magic Cross. The body parts can be utilized to support Simon in the game. For example, Dracula's Rib can be used as a shield to block projectile attacks fired from an enemy. Finding all of the required items will allow Simon to clear the blockade in front of Dracula's castle to fight the last boss.
Official Site: https://www.konami.com/games/50th/ac/gate
Buy on Steam: https://store.steampowered.com/app/1018010/Castlevania_Anniversary_Collection/