Let's Play Celeste (#11) - Growing Closer

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Celeste
Game:
Celeste (2018)
Category:
Let's Play
Duration: 17:46
1,004 views
83


On this episode of let's play Celeste Madeline chases Part of Madeline in a nice bit of ludic symmetry, and we start to re-climb the mountain.

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Celeste is a platforming video game by Canadian video game developers Matt Thorson and Noel Berry, with art of the Brazilian Studio MiniBoss. The game was originally created as a prototype in four days during a game jam, and later expanded into a full release. Celeste was released in January 2018 on Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, macOS, and Linux. A DLC chapter entitled "Farewell" was released on September 9, 2019.

Celeste is a platform game in which players control a girl named Madeline as she makes her way up a mountain while avoiding various deadly obstacles. Along with jumping and climbing up walls for a limited amount of time, Madeline has the ability to perform a mid-air dash in the eight cardinal and intercardinal directions. This move can only be performed once and must be replenished by either landing on the ground, hitting certain objects such as replenishing crystals, or moving to a new screen (although the player is granted a second dash later on in the game). Throughout each level, the player will encounter additional mechanics, such as springs that launch the player or feathers that allow brief flight, and deadly objects such as spikes which kill Madeline (returning her to the start of the room). Players can also access an Assist Mode, where they can change some attributes about the game's physics. Some of these include: infinite air-dashes, invincibility, or slowing the game's speed. Hidden throughout most chapters of the game are optional strawberries, obtained through challenging platforming or puzzle solving sections, which slightly affect the game's ending depending on how many are collected. Additionally, there is a cassette tape hidden in each chapter that unlocks a "B-Side", a harder version of that chapter. Also, optional "crystal hearts" used to access post-game content are found in every chapter. Beating all the "B-Sides" then unlocks the "C-Side" versions, which consists of very hard but short variations of the chapters. The "B-Sides", "C Sides", and the Farewell DLC chapter all teach the player more complicated movement techniques that are needed to clear otherwise impossible obstacles. Upon clearing all "C-Sides", the player can access the Variants menu. The Variants menu allows players to change the game's physics in a way similar to the game's Assist Mode. Some of these "variants" include: speeding the game up, 360 degree dashing, and low friction. These settings serve to make the game both more challenging and more fun. The original Celeste Classic Pico-8 prototype can also be found as a hidden minigame.

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