Let's Play Deus Ex: The Fall [I Never Asked For This] v
Deus Ex: The Fall is an action role-playing video game developed by N-Fusion Interactive under the supervision of Eidos Montréal. A spin-off of the Deus Ex series, the game was published by Square Enix's European subsidiary for iOS in 2013. Android and Windows versions released in 2014. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in Panama City and quests which grant experience and allow customization of the main character's abilities.
Development of The Fall started in 2012 and lasted twelve months. The team, between twelve and fifteen people, also consulted staff from Human Revolution to ensure consistency between the two products. The team used assets from Human Revolution as references to create the game's environments, and Michael McCann composed new tracks for the game. Reception of the mobile version was mixed, but many critics praised it as a serviceable attempt at translating Deus Ex into the mobile format. The Windows version saw negative responses from critics due to technical and control issues.
While intended as the first in an episodic narrative, the story remains incomplete.