Let's Play Dwarf Fotress [Armored Typhoon] 02 - Streaming A Newbie Fort [Timestamps]

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Duration: 2:54:32
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We get a bit done. Lots of trading and we fuss around with a melee and ranged military squad. Eventually we successfully get the marskdwarfs to start using their target dummies. We dip our toes into fluid dynamics and make a cistern and a well and run woefully low on stone.
1:46 Beginning forging of iron bars and a look at stone menu and metallurgy
6:35 Damming the river
16:15 Moving the wood industry indoors and building a bowyer
18:52 Child Possessed (editing alert text files to pause the game https://www.reddit.com/r/dwarffortress/comments/zggtne/psa_edit_dwarf_fortressdatainitannouncementstxt/)
25:24 Setting up weapons and armor work orders for the new melee squad
28:44 Setting up the melee squad members
29:35 Assigning a barracks for a melee squad
32:05 Don't build / buy backpacks for your squads ..they're bugged at the moment. Setting up Uniforms for the melee squad
37:06 Smelting Tetrahedrite ore for crossbow bolts
41:10 Elven trade caravan (never give elves any wood or anything made of shells / bones. I'm not sure if leather counts)
50:30 Furnishing marksdwarf barracks / training room part 1 (it takes me a bit to figure out the range target designations)
57:31 Using the farmers workshop
58:11 A little beekeeping
1:08:47 Setting up our leatherworks / clothier / loom
1:14:35 Outdoor farm for non dwarven crops
1:20:07 Almost figuring out archery targets / ammo stockpile (no bins ..really you should only have bins for things you want to trade or maybe your fuel / metal bar stockpile)
1:26:55 Assigning war animals to the melee squad (Animals are typically cheap effective cannon fodder and faster than your dwarfs so they can slow down something you're trying to attack so your dwarfs can catch up with them) The Great Groundhog Massacre begins
1:29:45 The Great Emu Massacre (the wardogs do a great job slowing the birds down)
1:35:25 Human caravan and diplomat (humans are great for unique food / booze / fish and they almost always bring a ton of leather and exotic weapons)
1:49:31 Fixing the archery targets (They work now!) also how to reclaim your bolts
1:54:31 Setting up a staggered training schedule
1:58:50 Planning our plumbing adventure with the river
2:00:50 How to get animals out of cages (don't do this with wild animals before you tame them)
2:04:20 Light aquifers are annoying but not very dangerous
2:11:00 Setting up a safety wall / door before we release the river.
2:13:15 Setting up the filter for our river ingress
2:17:25 Child strange mood
2:19:38 Dwarf caravan and diplomat
2:27:30 Releasing the river and forbidding some items so our guys don't drown trying to retrieve them
2:36:24 Setting up our well above our new cistern
2:41:18 Doing a save scum to look at the raiding mechanics and sending off our military to die
2:45:45 Setting up a lye maker to make our own soap with home made lye since we used all our embark lye up.
2:49:28 Soap stockpile for nice soapy baths (These can help improve dwarf mood)


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