Let's Play Fallout Equestria Remains EP11

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Published on ● Video Link: https://www.youtube.com/watch?v=RHwSmXBFnXM



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Let's Play
Duration: 2:24:14
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Everything in Equestria has turn in Nightmare.

Now I finally processd in Canterlot the capital city in Equestria but now it ruin with Pink cloud, in this place it dangerous in mid game [I always called death zone place] you will see new creature and object [like water and cloud] and also it even same place like Sewer.

The new creature you will see is Pink Slime, Swarm of necrosprites, Nightmare and Pink bloatsprites, Horrible scorpion, Zombie Fish and 3 types of Ghoul [Hate to write long word about name to them] however, some those Slime, Bloatsprite, Fish and Scorpion it not difficult cuz not dangerous much in my option unless new 3 ghoul types and Swarm of necrosprites.

Those 3 types of ghoul in this place, they can reanimate [revived] itself after kill if player not finisher them [In list it called disintegrated but I like say finisher it better word in my option] but to finisher quick way use Magic Bullet for safe durabity weapon and ammo, plus it plasma DMG to finisher them in one hit.

Swarm of necrosprites this one can't hit any weapon only Energy, Magic and Explosions [I suggest don't use Explosions cuz it too waste] to deal this creature and can go through wall like Alicorn, DMG dealing is death DMG [This DMG can ignore you defense from armor] to fight this one it easy, if there are more space you can evasive maneuvers to attack them, but you in tight space or get trap can't do evasive maneuvers just teleport which it has more space or use Crystal Shield to safe you for a while before teleport away [Don't know this one it work from death DMG] also you can grab this creature as well but only for a while before it free and grab it again.

New object Buzzing Speaker or Receiver, Pink cloud and water, this is real trap for this place.

Pink cloud and water it can deal more DMG when player has armor equip from base DMG if you didn't has armor equip, how to avoid this more DMG? You must unequip your armor before go through this Pink cloud and water object, [Amulet thing doesn't deal more DMG even you equip them] also you can prevent DMG this object with Crystal Shield before teleport to some place which it safe zone from this object.

Now Buzzing thing [aka Transmitters] from Speaker or Receiver they can DMG you if get near or almost near to destroy this is only range DMG thing or guide your Phoenix to destroy it, but if there hiding some wall, not tight spot you can use Fireball to shot to destroy it, [I always use Level 1 Fireball not use Level 2 cuz it use too much Magic consumption] if in tight place use your Explosions [Hoofmade Grenade it enough] for destroy, also you can prevent DMG with Crystal Shield and walk away to far range to not taken from buzzing DMG.

Some extra more a min is Crystal Shield doesn't know it too OP from some every situation what I face [Unless it not work on Radiation Barrel and water thing] bad one is you will suffer Magic bar gauge and Magic Burnout [Magic Overload] if you use to defense yourself too much but it best combine with melee build somehow, problem in climbing ladder you can't climb up while Crystal Shield activate it can only climb down, but this is odd it supposed to be can climb up not only climb down.

Trial here it start getting difficult then last 4 place you go before, whatever, tough one almost player hate is Confusion, control left and right will reverse when start press button but in my option is easy cuz I got this Confusion too much from that Green Alicorn debuff hit which why it not problem to me anymore, Battle for Canterlot Trial this is more tough and difficult if play melee build but you can done with Moonblade and Distortion Field for support.

Moonblade, it good DMG and HP then Phoenix, but it use too much magic consumption then other, long Cooldown and not range attack, if you want this Moonblade has more DMG and HP, you must upgrade Magic skill, [Empathy perk doesn't work cuz I try it long ago in first play] it good in some situation in Arena or Boss, but don't use if some place has Spider Mine cuz it will broke down quickly.

Distortion Field, can slow and low gravity to enemy in range from player, this will helpful from fighting melee enemy.

In Canterlot Ruin, there are 3 Floor in this place.

Floor 1 there are no Checkpoint or Trial spawn in every place. [only start point]

Floor 2 it full of surface and there Checkpoint spawn but no Trial spawn.

Floor 3 it has more surface and less Pink water at bottom floor and it will has Trial and Checkpoint spawn there too.

Reason problem, sometime in Floor 3 those Trial Door and Checkpoint will spawn in Pink water, most player don't like get DMG by water if didn't has Crystal Shield for this situation, indeed it very annoy same like Sewer place has spawn in underwater, whatever Sewer place water it dealing Radiation DMG, Crystal Shield doesn't work to that way.

BTW this is all for now even long write and it almost broke limit 5K word I doing right now, hope everyone enjoy for watching.