Let's Play: Helen's Mysterious Castle - Part 7
The bonus dungeon is filled with powerful boss-level foes, including the mighty Ahriman. Beware, Ahriman will not easily be tricked into doing what you want it to do like other enemies and has a wide variety of dangerous moves:
Wings of Corrosion - This defensive move will weaken the power of your attack after you use it
Wicked Gaze - Whatever move your using when he attacks with this will be sealed from three to five turns
Wicked GazeSS - A stronger version of "Wicked Gaze" that seals a move for good
Liberate - Heals him to nearly full HP and increases his strength
King's Judgement - When this attack hits, the current wait remaining for whatever move your using is multiplied by two
Evil Heal - Reduces the amount of HP you can heal
Chaos - Powerful magic spell.
Ahriman is more powerful than the final boss, so beware.
© Satsu