Let's Play Kerbal Space Program 2 - Episode 11: Hardly changed
Since the last time we played this, there hasn't exactly been a huge amount of improvements. The most notable one is the maneuver nodes being a lot easier to manipulate in small amounts. Fine adjustment really got improved there. Other than that, it still runs sub par, there are still random phantom forces every now and then, and re-entry is still not heating up, unless I'd need a new save for that, or change a setting, and I didn't know before. We'll be back again on the next update.
I hope you enjoy.
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