Let's Play - Megaman 7 - 02 - Pop Goes the Robot.
Bomb Bomber Bombest.
Burstman's stage is fairly easy, despite all the instant death-traps, disappearing blocks, and a boss that basically has a instant-kill attack.
That said, it could just be i've played this level so often that I remember it all. That's probably it. Theres no such thing as a easy Megaman game.
Admittedly that first death was a little silly. Lost concentration for a split second and it cost me.
Playthrough Description:
As per usual, this playthrough will be played out of practice, but I have played it more recently than the other entries of the series, so parts of it are still familiar to me.
I will also be attempting each of the bosses with just the Mega-Buster. I will admit, I usually use Special Weapons, but in this game, fighting the 8 Masters with their weakness is really boring. It litterarly strips them of their attack patterns and turns the battles into a "Hit. Dodge single attack. Hit again. Reset attack pattern."
This is probably the worst example of this in the entire Megaman series.
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