Let's Play Micro Emblem - #12: Chapter 15

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In this part, I complete Chapter 15.

Ugh, this chapter was the one I referring to earlier when I meant by difficulty spike. There is a large cluster of enemies at that island fortress, and the direct path is blocked by swamps, forcing the non-light units to take the left path. However, as the map is quite small, there is little leg-room. So, one wrong move can lead to pulling too many enemies at once, and/or loosing a unit. Careful positioning is key.

The scariest enemy units right here are the Butchers and Archers, as they can cross the swamps, and the latter can potentially target your squishier units. Once those are downed, the chapter becomes much more manageable. I find this to be a puzzle of sorts, and overall, the second-hardest chapter in the game.

You can find the game here: http://serenesforest.net/forums/index.php?showtopic=54192

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Micro Emblem was developed by SEVA.







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