Let's Play Might and Magic VI! Part 41 - RUN AWAY!
I track down the two NPCs needed to fix the Temple in Free Haven, then run off to get the Town Portal spell before taking a horse to White Cap, where I get the quest from Eric von Stromgard to retrieve the Dragon Tower Keys from Icewind Keep. As it stands, the place is guarded from without by Archers and from within by Ogres and Captains... not a pretty sight.
Strategy is to run away from the archers and carefully and quietly kill the others, preferably one at a time and behind cover.
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