Let's Play Monkey Island 2: LeChuck's Revenge Part-12 Lechuck Island
Guybrush is about to complete the map. however the bad guys have other plans.
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Monkey Island 2: LeChuck's Revenge is an adventure game developed and published by LucasArts in 1991. A sequel to 1990's The Secret of Monkey Island, it is the second game in the Monkey Island series. It was the sixth LucasArts game to use the SCUMM engine, and the first game to use the iMUSE sound system. In it, pirate Guybrush Threepwood searches for the legendary treasure of Big Whoop and again faces off against the pirate LeChuck, who is now a zombie.
The development team for Monkey Island 2 was largely the same as for The Secret of Monkey Island. The project was led by Ron Gilbert, who was again joined by Tim Schafer and Dave Grossman. The game was a critical success, but a commercial failure. By the time another sequel, The Curse of Monkey Island, was released six years later, Gilbert, Schafer, and Grossman had all left LucasArts. Left to deal with the game's ambiguous ending, future installments in the series were developed by different creative teams, and used different artistic and gameplay styles. A "Special Edition" remake of Monkey Island 2 was released in 2010, following a similar remake of the first game. Return to Monkey Island, a sequel to Monkey Island 2 helmed by Gilbert, is planned to be released in 2022.
Developer(s) LucasArts
Publisher(s)
NA: LucasArts
EU: U.S. Gold
Director(s) Ron Gilbert
Producer(s) Shelley Day
Designer(s) Ron Gilbert
Programmer(s) Tim Schafer
Dave Grossman
Ron Gilbert
Bret Barrett
Tami Borowick
Artist(s) Steve Purcell
Peter Chan
Sean Turner
Larry Ahern
James Alexander Dollar
Ken Macklin
Michael McLaughlin
Collette Michaud
Writer(s) Dave Grossman
Tim Schafer
Composer(s) Michael Land
Peter McConnell
Clint Bajakian
Series Monkey Island
Engine SCUMM
Platform(s) Original version
Amiga, FM Towns, Mac OS, MS-DOS
Special edition
iOS, Microsoft Windows, PlayStation 3, Xbox 360, Xbox One
Release Original version
December 1991
Special edition
7 July 2010
Genre(s) Graphic adventure
Mode(s) Single-player