Let's Play Monstro Battle Tactics Episode 11 - Human++ Campaign - Turn Based Strategy Gameplay

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Welcome to my Monstro Battle Tactics lets play series. In this series I will be showing gameplay of Monstro Battle Tactics, a strategy game releasing on Steam on December 3rd, 2015. In Monstro Battle Tactics you play a tRPG without the RPG elements. The link to my Monstro Battle Tactics playlist is down below, and you can find the game on steam here: http://store.steampowered.com/app/369310

Monstro Battle Tactics Playlist: bit.ly/MonstroTactics

Subscribe to keep up to date with Monstro Battle Tactics as well as the rest of my series including gameplay, reviews, tutorials, let's plays, first looks, walkthroughs, and more!

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Retrolicious journey through tactical mayhem
Monstro. A fully deterministic logic game which plays like a tactical RPG but without RP, character growth or randomness. Fight the opposing army on the battlefield, which just so happens to be made up of conveniently perfect squares. Survive the onslaught and strike back to be the last one standing. Or, occasionally, do something else the evil Skygods want to be done for their own amusement.
It is like chess but the units have statistics and your opponent is noticeably dumber than the average grandmaster.
Key features:
-A puzzle game with completely deterministic and repeatable set of rules which still feels like playing a tRPG.
-And even though it plays like a tRPG there are no RPG elements, so it feels more like a t.
-A tongue-in-cheek plot, much better than the previous bullet point!
-No need to tediously repeat the same sequence of moves over and over if you lose, because undo is here! Undo a single move, undo all moves back to the beginning of the mission, undo if you fail the mission and even undo if you are victorious!
-Learn the rules of the enemy AI and use them for your victory. Or read them up because everything is in the in-game help!
-Real-time lighting which adds new depth to the crisp pixel art.
-Traps, pimped-up units, moving walls and breakable walls, ranged attacks and quick feedback on predicted enemy movement.
-Achievements (currently being worked on) that give second life to missions you've already completed.
-Trading Cards (currently being worked on).
-Skygods, hand-drawn islands, ancient terror beasts, Goos with :3 faces and the background pushed around by an artificial wind.
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Check out these links for more information.
http://monstro.retrocade.net/
http://store.steampowered.com/app/369310
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What's up everyone, my name's Negark! I create gameplay walkthroughs, playthroughs, reviews, previews, first impressions, tutorials, let's plays, and more! My entire channel focuses on all things video games and gaming content related. All of my content is created with English commentary. Thanks for watching!




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Monstro Battle Tactics Episode 1
Monstro Battle Tactics Introduction
Monstro Battle Tactics Ep 1
Monstro Battle Tactics Part 1
Monstro Battle Tactics Lets Play
Monstro Battle Tactics Playlist
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Lets Play Monstro Battle Tactics



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