Let's Play Obsidian (1997) | Part 13 (Final) | Blind Retro Puzzle Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=-yisj43WfNs



Game:
Obsidian (1996)
Category:
Let's Play
Duration: 29:04
58 views
6


Welcome to Episode 13 of Obsidian!

We have fully unshackled Ceres, but will we find Max in time to escape? Let's find out!

This game won the viewers-choice vote for the next point-and-click puzzle game we should play!

Obsidian is the 1997 point and click adventure by Rocket Science Games and published by SegaSoft

Clearly heavily inspired by Myst (and with a few Myst references in there!), Obsidian is actually a pretty funny game centred around a satellite with nanobots probably doing something to the local landscape which it isn't supposed to be doing... Any more would probably be looking up spoilers.

Come and join us on this adventure!

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From the Steam Store:
Welcome to Obƨidian… Your Rules Do Not Apply Here!

You arrive, a stranger in a strange land. Confused, disoriented, you make your way through the twisted and surreal world in search of your partner, Max. All you carry with you is the knowledge you’ve grown to accept as the truth. However, you are about to discover that what the truth is depends on what world you are in. And in this world, things do not necessarily work the way they are supposed to.

In this world, the characters do not exactly do what you expect them to do. In this world, the laws of physics have somehow become contorted; what is up and what is down is merely a matter of opinion. Here, after every perplexing puzzle you solve, another lurks around the corner. And, as you unravel each elusive mystery, untangle each riddle, an even bigger enigma begins to unfold. The question is, will you put together all the pieces of the puzzle and make the right choice, when the time comes…

Features:
Compelling story driven by fantastically unusual and surreal 3D environments and characters.

Five CD-ROM’s worth of absorbing exploration take you through four dream realms.

Challenging puzzles that become your world, as your world becomes a puzzle.

Original musical score by Thomas Dolby.

“We hope you have as many sleepless nights playing Obƨidian, as we had making it.”
— Adam Wolff, Howard Cushnir, Matthew Fassberg and Scott Kim – Obƨidian Game Designers


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