Let's Play PoP: The Lost Crown | Part 40 [END] - Crossroads Of Time | Blind Gameplay Walkthrough

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In Part 40 of this blind Prince of Persia: The Lost Crown gameplay walkthrough on the Xbox Series X we face off against Vahram for the last time as he ascends to Godhood. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Description:

Prince of Persia: The Lost Crown is an action-adventure game developed and published by Ubisoft. The game is the first new major installment in the Prince of Persia series since 2010's Prince of Persia: The Forgotten Sands. It was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S on 18 January 2024. It received positive reviews from critics.

Prince of Persia: The Lost Crown is a 2.5D side-scrolling action-adventure platform video game. The game's protagonist, Sargon, can jump, slide, and air dash to quickly travel between platforms. He can use his pair of blades to defeat enemies. A well-timed parry will help build up Sargon's Athra's Glow, which allows him to unleash a special ability when it is completely filled. Player will have access to several time-based powers for both combat and platforming purposes. Rush of the Simurgh allows Sargon to instantly dash forward through time, while Shadow of the Simurgh lets him place a "shadow marker", which serves as a temporarily checkpoint that players can return to instantaneously. Sargon can be equipped with talismans that alter his abilities.

The Lost Crown includes Metroidvania elements. The game world is interconnected and filled with shortcuts and secret rooms, and players have to solve various puzzles in order to progress. By exploring the game's world, players will find Time crystals, which can be used to purchase upgrades for Sargon's weapons. Players may not immediately have the tools or skills to overcome an obstacle, though the game allows players to take screenshots and pin them to the game's map, allowing them to easily recognize and remember any unsolved puzzles they have encountered in their journey.

Prince of Persia: The Lost Crown is developed by Ubisoft Montpellier, the studio behind the Rayman series. Development of the game lasted for around three and a half years. Gareth Coker and Iranian-based composer Mentrix served as the game's composers. The game was heavily inspired by Persian mythology, with the game's director Mounir Radi adding that the team wanted to "bring some light to a mythology that maybe should be better known.”

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